![]() ![]() Note: You can also set the proper UDK FOV by: -Open %APPDATA%\Bioshock\user.ini and don't forget to backup -Search for first F6=EquipAbility6 F7=ResetFOV F10=SetFOV 70 F11=SetFOV 120 Output: 90 (or until you cannot see black borders) Game: 100 (Feel free to change this one as you see comfortable)īioshock Settings: Steam Launch Condition -dx9. Game Settings: Scene Depth: 30 (As Always) World Scale: 40 Head Tracking: On Auto Scale Pitch / Yaw: Off Pitch: -400 Yaw: -400 Force FOV: Both (or alternatively see below). Tridef -> HMD Settings -> Game -> 110, Tridef -> 3D -> Scene Depth -> 30 (as it always should be)! Tridef -> HMD Settings -> World Scale 0.03, Tridef -> HMD Settings -> Headtracking -> All Off, Tridef -> HMD Settings -> Force FOV -> Both, Tridef -> HMD Settings -> Output -> 97 (or however much it takes so no black borders) TriDef / Game Instructions: Turn Off headtracking, Use Opentrack / FreePIE to emulate Rift -> TrackIR, Enable TrackIR as a controller through game Game FOV forced at 90 causes some distortions at the sides when looking around. X-axis tracking inverted, adjust x-axis calc by 1000 in opposite direction. The below is an incomplete list, potentially better moved over to the game-specific articles.
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